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These are characters I created for my teaching job. I created them with
the express idea of giving my rigging students some unique issues to
overcome, like tentacles, fins, tails, and excess mass. For those of
you unfamiliar with computer animation, rigging is the process whereby
you take a 3d model and prepare it for animation by setting up a skeletal
systems and controls to manage weight and deformation. These characters
I dubbed the Aquanauts, underwater explorers. Glug (left) is the pilot
and engineer while Doctor Bloopdool is a doctor/scientist.
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