The Art of Michael Sanborn

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Beaver Painting Complete

Beaver Painting Complete

Posted on Dec 1, 2016 in Animals, Blog

I’m really happy that my taking part in the creative writing master’s program still allowed me enough time to complete my annual holiday card. This year I took a break from the usual panel of the Franklin and Nunu book and decided to go with one of my animal paintings. I’ve pretty much maintained my pace on the smaller paintings, even...

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Squirrel Painting Complete

Squirrel Painting Complete

Posted on Oct 13, 2016 in Animals, Blog

I’m getting back to my animal paintings again. This is one of the benefits of having a few projects going on at once. I get to cycle through projects maintaining good interest and energy. When I start to burn out a bit I can shift my attentions onto a different project. This squirrel has been sitting around my studio for months begging me to finish...

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Cult Member Digital Illustration

Cult Member Digital Illustration

Posted on Oct 4, 2016 in Blog

Finished another illustration of a cult member for my game. I wanted to get this one done for a game session that is coming up quick. Unfortunately, I don’t know if this one will prove useful as an illustration for the game book but at least I got it done pretty quick. I wanted a creepy feel to this one and felt like the smiling mask is a fairly...

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Basilisk Digital Illustration

Basilisk Digital Illustration

Posted on Sep 30, 2016 in Blog

I decided to try some new techniques on this creature and I recorded a video of it start to finish.  In the upcoming days, I hope to complete a voice over for the video so, hopefully, someone can benefit from some of my processes.  I started this basilisk by going to the source, or as close to the source as I could. I pulled up the Wikipedia page on...

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Zombie Digital Illustration

Zombie Digital Illustration

Posted on Sep 22, 2016 in Blog

A little early for Halloween but I had the opportunity to try my hand at a zombie illustration. This one posed some interesting challenges like the tattered remains of clothing. I didn’t think that would be as challenging as it turned out to be but I muddled my way through it. The smudge tool helped there to get the rips moving in the right direction...

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Gnome Digital Illustration Stepped Progression

Gnome Digital Illustration Stepped Progression

Posted on Sep 2, 2016 in Blog

Moving forward from the silhouette stage, I started here adding in more middle values, building out more of the form. One of the first things to determine when approaching this step is where your light sources are. I will start with my primary light source and build the form from there, illuminating parts of the form hit by the light and building in a...

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